Multiplier for translation while dragging. Slow mouse movement uses min, fast movement uses max.
Voice / Lipsync
20
0.030
0.080
0.160
Hinweis: U wenn RMS < F, F wenn RMS ≥ F, E wenn RMS ≥ E,
A wenn RMS ≥ A.
Camera & Matchmove
0.00
95.0
0.0000
0.00
1.20
0
0
0
Shadows
0.35
0.110
0.060
0.000
0.050
Light
1.15
1.00
Depth / Clip
1.000
1.000
0.0000
0.0000
0
0
0.0020
0.0100
3.0
Debug
REChold
0.00s / 0.00s
Scene
0.00s / 0.00s
Take Manager
Scene 1 · 1 Take
Each scene/camera setup has its own Take Manager.
Backgrounds
Choose a folder, then select a camera setup.
Loading backgrounds…
Onion Skin
Shows previous frames in red and upcoming frames in green as semi-transparent ghosts of the
character models.
0
0.50
10
10
5
Default: 10 frames back in red, 10 frames forward in green, in 5 FPS steps.
Shortcuts
All key bindings at a glance — like in games. Click a key, press the new combination, and
save it locally in the browser.
Click a key to rebind it
Esc cancels rebinding
Conflicts are shown immediately
Hold X / Y / Z while mouse-dragging to rotate 3D characters around X, Y or Z
Ctrl+R writes the current pose twice (current frame + next frame) and advances
one timeline step for stop-motion
Gespeichert in localStorage unter diesem Browserprofil. J / K / L steuern
Shuttle Playback. Halte X / Y / Z während normalem Mouse Drag, um 3D-Charaktere um X, Y oder Z zu
drehen. Ctrl + R schreibt die aktuelle Pose auf den aktuellen und den nächsten Frame und springt
dann einen Timeline-Schritt weiter.
Language
Language files are loaded as separate JSON files. Here you can set or switch the interface
language.
Flatplate Import
Für ZIP-Flatplates kannst du hier Framerate, Wiedergabeart und Wiederholungen einstellen.
Die Einstellung gilt für den gerade importierten ZIP-Flatplate.